Want more classes with original and dead folks art? Boom, more monsters to kill your party with, bam!
How about some magic items? Slap! Some hireable goons? Ya welcome.
Original adventure? Got you covered....and so much more, all this inside this zine.
Makes a great partner to the Heretic and Feretory zines.
Issue 2: 44 pages, A5, saddle stitched zine, full color cover and interiors. Includes pdf.
Book of Misery: Volume 1
Inside you will find:
6 new classes, from a chivalric warrior to a small child who grew up in the sewers.
A crit fail table, for when you feel the need to be even more sadistic to your players.
A bunch of new weapons, ranging from the average Dane axe to the mighty sharpened throwing finger! (Prices may vary depending on how generous you feel.)
Over 15 new enemies, ranging from your average small weak mob to your strong BBEG style demon. If you want your players dead, here's over 15 new things to ensure that happens.
A unique and delightfully charming NPC who sells interesting teas! Her mien is based on how the PCs approach her... she also has a gigantic bodyguard in case you need to punish a murder hobo.
3 adventures! The Howling Caverns: a claustrophobic cavern crawl with rituals and werewolves, A Putrid House: created via the dungeon generator a.k.a the DNGNGEN. A truly horrific entity is possessing these halls! Lastly, A Dungeon Most Pointless: a stripped-back simple dungeon to troll your players with.
Kali, a unique dog companion your PCs can buy. Designed for small tables of players (2-3) who may need a little bit of a hand... or even solo play!! (Based on my real-life dog!)
Issue 1: 52 pages, A5, saddle stitched zine, full color cover and interiors. Includes pdf.
Creatures of the Dying World is a MÖRK BORG compatible bestiary, with lavishly illustrated monsters and an emphasis on folklore over combat stats. These monsters are easily convertible to any system, and designed to function as plot devices and writing prompts to spur your imagination.
Jonny Bloozit is back with a second issue of Creatures of the Dying World, in which he mines the cryptozoology of the world to bring you even more fantastical creatures. These are not mere bags of combat stats--their rich, folkloric backgrounds serve as writing prompts that help add spice and flavor to your game setting.
Issue 2: 24 pages, 8”x10”, saddle stitched zine, color throughout. Includes PDF.
Your grave-robbing tools clink together as your boots crunch softly in the frozen muck on the edge of Graven-Tosk. Suddenly, green eyes appear, winking on and off in the gloom. You unsling your pickaxe as you squint at the unfamiliar silhouettes. What the hell are those things? Not goblins! If only you had shelled out the silver for that book from the old man in the market at Galgenbeck, you might have known what you now face.
Issue 1: 24 pages, 8”x10”, saddle stitched zine, color throughout. Includes PDF.
Goblin, elf, pixie, imp. Fairies collect many names and change forms to suit their mood. Displaced and forever adrift from sanity, Fairyland is as nightmarish as it is whimsical.
Fairyland is a system-neutral psychedelic microsetting designed to be easy to run as a one-shot, dropped into any existing campaign, or used as your primary setting. Rife with tables, the zine is full of inspirational chaos to prompt the imaginations of GMs and players alike.
Dripping with lysergic contradiction, Fairyland emerges amorphous, fancily clad, and ready to ruin everything players thought they knew. Includes an introductory adventure, “The House of the Sunken Stars.”
Screen printed with amethyst ink on black coverstock and saddle-stitched with purple metallic staples.
48 pages of mind-altering fairy content riddled with archaic art
Fairy generating tables to ensure that no two fairies look, behave, or feel the same
Rumors, entrances, & strange magics
Fairy tomes and truisms to generate prophecies and ambiguous knowledge
Curses and magical maladies to punish deserving characters
Illustrated adventure map drawn by Andy Webber
An appendix of fairy reference material for deeper exploration