Big Sword: Graves & Groves
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Learn MoreFleeing Prey
The sound of branches rustling above you, the vicious trampling of twigs below, your lungs feel like they're on fire but you keep on running. The dense forest blocks what little moonlight there is and you can't tell where you're going, but that doesn't matter.
None of it matters.
All that matters is that you get away. You've left them behind to deal with that thing. That horrible, murderous, blood-thirsty monster.
No one can save them now.
What is Graves & Groves?
Containing 46 pages dense with content, Graves & Groves is the first volume of a larger series of Dungeon Crawl Classics Compatible zines, BIG SWORD. This volume specifically focuses on the Undead and Nature. It features:
- A detailed and comprehensive Vampire Generator fit for a lich!
- A full write-up on The Curse of Dhampirism - an article on what happens to a player character stuck between the worlds of life and death!
- A New Patron: The Prime Vampire, the progenitor of all other vampires; a creature of unimaginable pain and power, older than Time Itself!
- The Treefolk Class - An ancient race that wields both might and magic, fueled by their attunement to nature.
- An old favorite returns, the Ranger Class, as remixed by the BIG SWORD authors!
- And finally, Vow of The Vampire: a Hexcrawl that ties all of it together, complete with its own survival mechanics, encounters, friends, and foes. All of it wrapped in a tense ticking-clock-style adventure!
Plus:
- Rules for handling Downtime between adventures!
- Party Composition: An article detailing our thoughts on the strange intricacies of DCC Party Composition.
The Team:
Authors: W. Gage Berry, Phillip du Plessis, and Jeremy Shuman
Artists: Jim Hall, Thomas Hanusek, Logan Stahl, Harold Richer, Peter Violini, Joonas R, Didrik Magnus-Andresen, Gunner Leatherwood, Holy Man, and Skullfungus.