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Learn MoreA CORE world of Far-Flung Posthuman Adventure
Three millennia have passed since planetfall. Science and technology brought from Earth has mostly been forgotten or destroyed. DNA has adapted to local conditions over time, resulting in three distinct posthuman sub-races who share the planet with a variety of xeno-life forms, and remain entirely ignorant of their galactic history.
In the late 23rd century, the planet Bogg was discovered quite by accident when a hypershunt failed to reach its intended destination, and 3,000 human colonists were stranded there without any means of returning to Earth. Three millennia have passed since planetfall.
The intervening centuries were dark times during which the colonists and their descendants acquainted themselves with their surroundings generation after generation, learning to survive in this harsh setting, adapting to their surroundings, and eventually forgetting completely about their original home planet. The science and technology they brought with them has mostly been forgotten or destroyed. Their DNA has adapted to local conditions over time, and genetic drift has resulted in three distinct sub-races who share the planet with a variety of xeno-life forms, and who remain entirely ignorant of their galactic history.
About the book:
BOGG is a science fiction setting for planetary exploration missions, suitable for both one-shots and campaign play.
Visit a world of mutated races, alien fauna, dense swirling fogs, aerial micro-organisms and great floating creatures known as Gasbags.
BOGG is based on the CORE roleplaying game system. Conversion tables are included for other popular systems.
The team:
Written and interior art by Tod Foley
Cover Art by Charlie Spiral & Tod Foley