The Electrum Archive is a science-fantasy TTRPG zine series inspired by the worlds of The Elder Scrolls III: Morrowind, Dark Sun and Ultraviolet Grasslands. It uses simple core rules inspired by other OSR games like Cairn, Mausritter and Whitehack to quickly get you started playing.
This zine is a collection of some basic rules and procedures, along with an introduction to the setting of Orn, a place long ago abandoned by an alien race now known as the Elders. The magical ink left behind in the shipwrecks of these ancient aliens is now used as currency and inhaled by warlocks as fuel for their spell casting. Adventurers called inkseekers venture out into the decaying world beyond the cities ruled over by scheming Merchant Houses to look for Elder artefacts and ink.
Though this overview is an incomplete overview, it's enough to get you started adventuring in the world of Orn. There are no premade adventures in this zine. The goal for this issue is to establish the tone and vibe of Orn, while providing you and your group some funky building blocks with which to build your own adventures. Later zines will include more table-ready material, and dive more indepth into locations briefly described in this first issue.
Writing, layout and map by Emiel Boven
Editing and development by Ava Islam
Cover Art by Logan Stahl
Interior art by Emiel Boven, Logan Stahl, Charles Ferguson-Avery, Tom Duijm
Published by Cult of the Lizard King
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Essentially it is the same as above. We adore all of you and strive to give you the best possible customer experience possible but inventory tracking not only for us but for our vendors and partners makes this almost impossible to do now.
Pre-order dates are subject to change. We get as frustrated as you do when things come up but this happens from time to time. Sometimes circumstances beyond our control will create delays. We try to communicate via social media and our weekly newsletter to keep everyone as up to date as possible.
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