SOJOURN is a tabletop roleplaying game of exploration, dungeon-crawling, and discovery within dark halls, mystic ruins, and the wilderness of the fantastical. Choose your own path forward, then roll the dice to find out what happens.
SOJOURN is fast-playing and easy-to-learn. Skip the studying and jump right into the action! SOJOURN’s simple yet robust rules reward creative play and imaginative approaches to challenges while offering advanced character options for players who love to customize. SOJOURN brings to the table:
Intuitive 5-minute character creation.
High compatibility with your favorite adventures.
Exciting, streamlined, and flexible adventuring rules.
4 core character classes with 12 advanced archetypes.
A full bestiary of ferocious new monsters and familiar favorites.
6 unique magic systems to choose from with over 150 level-less spells.
MANOR CAMBIO: Rebel’s Rescue, a level 1-3 dungeon heist adventure.
Minimal bookkeeping and number-crunching. Track less, play more.
Optional rules for high fantasy heroes and low fantasy funnels.
A rulebook layout designed for learning through play.
A fresh take on the best mechanics of old-school AND new-school design!
The complete SOJOURN core book contains in its pages everything you need to start playing and to run your own games. Clear step-by-step instructions will take you from character creation to your first play session within the first 8 pages. Beyond that you will find advanced character customization options, world-building and game-running tools, a bestiary full of unique monsters to fill your worlds, and an entire beginner adventure!
Find digital starter rules, player sheets, character generators, and morehere.
by Caleb Wimble
Hardcover: 51 page, black & white, A4, hardcover book. PDF Included.
Softcover: 51 pages, black & white, A4 perfect bound book. PDF Included.
Pocket: 51 page, black & white, 5.5" x 8.5" perfect bound pocket book. PDF Included.