Old School & Cool is a bad-ass zine made from angry spirits and bad dreams by the folks at Knight Owl Publishing.
Think of this zine as a set of herbs and spices. You can sprinkle in a bunch and make your game super tasty or just add a dash for a bit of that highlight flavor. It’s your game and you can decide how you want it to taste.
40 pages of skull-crushing old school awesomeness, including:
New Character Classes –
Beerbarian: Drunken bar-room brawlers.
Augur: Scholars who can gain great insights from reading the flights of birds.
Heliothra: Beings of pure light.
Language Expert: Great communicators and skilled philologists.
Lizardling: Reptilian warriors from beyond the stars.
Lycan’s Bane: Werewolf hunters with a dire curse of their own.
Scop: A poet-warrior.
Space Dwarf: Laser gun wielding dwarves…from space!
And many more brand new classes you’ve neither seen nor even thought of before!
Spells for Magic Users, Clerics, and other, weirder, things –
An OSR version of the classic Find Familiar spell
Cleric spells to Challenge Divinity
Spells specifically for the dead
A bunch of cool new items for your game, including –
A magic whip
A vial full of wraiths
A crystal shard that’s as old as the universe itself
Adventure in space upon Hadrian’s Rock–a brutal outpost ruled by a merciless Space Lich!
Tons of Random Stuff, including –
Drawings and Maps!
40 pages, A5, saddle-stitched zine, b&w throughout. PDF not included.
Old School & Cool Volume 2 is just as RAD as the first installment, but twice as crazy! This time we take our talents to a wretched future, replete with mutant apes, giant robots, and wasteland marauders! Do you have what it takes to survive?
Journey with us into awretched future, replete with mutant apes, giant robots, and wasteland marauders! Do you have what it takes to survive?
40 pages of skull-crushing old school awesomeness,
New Character Classes –
Borg-Cy: Robots in disguise!
Human 2.Oh!: Humanity brought to it’s full potential!
Motorhead: If it moves, they can fix it!
Mutant: The inevitable outcome of the apocalypse!
Simian: Mutant apes!
Rules for Psychic Duels!
A TON of new post-apocalyptic equipment for your game, including –
Rules for vehicle combat, including –
Evasions and Chases!
Vehicle Rollover Tables!
Take part in a mad dash against time to retrieve an item of incredible power in our mini-adventure: State of Adventure!
Random Stuff, including –
d100 Items from the Beforetimes!
40 pages, A5, saddle-stitched zine, color cover, b&w interior. PDF not included.