Hexen: Volume 2 - The Syzygist's Stellarium for Outcast Silver Raiders
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Hexen: Volume 2 - The Syzygist's Stellarium for Outcast Silver Raiders
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Within this second volume, The Syzygist’s Stellarium, uncover the horrors of the wilderness within your campaign.
Hexen Volume II is a zine created for Outcast Silver Raiders, but useful for any old-school roleplaying game.
This second volume, The Syzygist's Stellarium, focuses on natural threats and places of wildness in the world of Outcast Silver Raiders.
Explore the occult medieval wilderness as The Syzygist, a new class that calls down the celestial power of the sun and moon, their powers changing with the watches of the day.
Grim Grottoes offers new, folklore-inspired creatures and multiple, fully mapped wilderness lairs in which to anchor them.
Finally, explore the eerie woods surrounding Llanerch’s Cabin with a regional map, then delve into the cursed cabin of the mad woodcutter himself with a detailed interior map.
This Issue includes:
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The Syzygist, a new class that calls down magic from the sun and moon
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Grim Grottoes presents three folklore-inspired creatures that can be placed in any of three wilderness lairs
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Llanerch's Cabin is a fully mapped adventure site with an overworld component and the cabin itself, both full of enchanted horror.
Mature advisory: Like a death metal album or horror movie, this game explores some darker facets of the human experience. It contains depictions of psychological and physical torture, captivity, abuse, violence against people and animals, and other strong themes. It depicts fictionalized versions of real-world religions that some may find insensitive. Understand the limits of your own appetite for horror before proceeding.
The Team:
Text and Concept by Thomas Vaughan-Johnston
Development, Additional Writing and Book Design by Isaac VanDuyn
Illustrations by Kim Diaz Holm (except Osian's Map)
Cartography by Lex Rocket
Editing by Stuart Broz
Saddle stitched zine, PDF included