Eat the Reich - Rule Book + PDF
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Learn MoreThe year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood.
You, a vampire commando, are coffin-dropped into occupied Paris and must cut a bloody swathe through nazi forces en route to your ultimate goal: drinking all of Adolf Hitler’s blood.
About the book:
In EAT THE REICH, you’ll take on the role of one of six iconic vampire commandos and undertake a daring raid on occupied Paris during WW2. Although the vampires are outnumbered and outgunned, they have the element of surprise on their side - they’re being dropped in via armoured coffins at terminal velocity. They’ll have to use speed, cunning and audacious amounts of violence to achieve their final goal: boarding Hitler’s private zeppelin and drinking all of his blood.
EAT THE REICH uses a simple D6 dice pool system.
Players declare their intent and work out the size of their dice pool – it averages out at about six – then roll them and discard any that show 3 or less.
Any that show 4 or more are spent to achieve the current objective, destroy nazi defenders, defend against incoming damage, or gulp down mouthfuls of fascist blood.
Nothing too complex, but it flows nicely – and it means the rules will never get in the way of your rampage.
This over-the-top, ultraviolent game is designed to be played from beginning to end in one to three sessions of carnage, blood magic, meaningful flashbacks, and hundreds upon hundreds of extremely dead fascists.
It tells one story, it tells it loud, and it tells it brilliantly. Think Wolfenstein crossed with Danger 5 and you’re not far off the mark.
Includes:
Eat the Reich is a lavishly illustrated, beautifully written rulebook and it has everything you need to get started right away.
- A quick-to-learn D6 dice pool system – the Havoc Engine – that encourages creative violence
- Six beautiful pre-generated player characters ready to smash up some fascists: a monied occultist, a cowboy ghoul, an East London
necromancer, an armed and dangerous nihilist, a fighter pilot with a parasite soul and Flint, a half-bat half-man thing with good intentions. - Enemy reinforcement rules that keep the vampire invaders on their toes
- Several battalions of nazi adversaries complete with snipers, paratroopers, armoured infantry, tanks, and reanimated mummies.
- Four dangerous up-gunned Übermenschen full of magically-enhanced blood.
- An inaccurate map of Paris, loaded with interesting locations such as: the Museum of Degenerate Art, the German Technology Pavilion, cathedrals, catacombs, department stores and Hitler’s marble-lined Command Zeppelin.
The Team:
Written by Grant Howitt (Honey Heist, Spire, Heart)
Illustrated by Will Kirkby (Critical Role, Image, Darkhorse, Boom)