Using brute force, magic and the power of gay, you handle whatever your GM (General Manager) throws at you.
This game works best with 3-4 players and a GM. Each player will need 2d6, a blank sheet of paper, and a pencil. It is designed in such a way that sessions can be very short or very long, depending on the amount of detail the GM decides to include.
A game that is explicitly designed for the GM to be antagonistic toward the player characters, in a way that mirrors real life power imbalances most of us have had to deal with.
Please be sure to discuss safety tools before running the game. This may become especially important in a game explicitly designed to have a hostile GM role. See theTTRPG Safety Toolkit by Kienna Shaw & Lauren Bryant-Monkfor a thorough survey of commonly used safety tools and consent mechanics.
Cover image & illustration made with Canva using public domain art. fonts used are Bungee and Anonymous Pro.
This game was created on the occupied land of the Duwamish people, and its creator currently resides on the lands of the Osage, Kaw, and Očéti Šakówiŋ. This creator supports returning all lands, ceded and unceded, to the care of Indigenous people.
12 pages, staple-bound softcover zine, 8.5 x 5.5 inches, black and white throughout. Includes PDF.