The tomb of the twin necromancers that once terrorized this region stands as an affront to all who knew their names. Although they were defeated centuries ago, their tower torn down stone by stone, although everyone would prefer to forget their existence, priests enter the tomb once a month to conduct a ritual kept secret upon pain of death.
Where there is mystery, there are rumors. Here, the talk is of great treasure held in the burial chamber, waiting only for the right people to plunder it. There are also rumors of danger and dark magic placed on the tomb to ward off those lured by treasure, but even those trials may be overcome for the right price.
A Tomb of Twins is a system-ambivalent adventure designed for old-school style play. Creature stats are provided for CRACK! (compatible with B/X-based games), Cairn, and Mörk Borg.
It is intended for lower-level play (i.e. 1–3 in B/X-based games). All combat is potentially deadly, but avoidable, and careful and creative play will be more rewarding regardless of level. It is intended to be completed in one to two game sessions.
Writing, Layout, and Polearm Silhouettes by Luke Simonds Publishing as Cats Have No Lord (catshavenolord.itch.io)
Artwork and Map by Molomoot
Edited by Allison Miller Simonds
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Only orders that contain items that are in stock at the time of ordering will be combined, when possible.
Essentially it is the same as above. We adore all of you and strive to give you the best possible customer experience possible but inventory tracking not only for us but for our vendors and partners makes this almost impossible to do now.
Pre-order dates are subject to change. We get as frustrated as you do when things come up but this happens from time to time. Sometimes circumstances beyond our control will create delays. We try to communicate via social media and our weekly newsletter to keep everyone as up to date as possible.
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