Terror descends upon a quiet town, kidnapping citizens and thrusting them into a hellish nightmare. Trapped aboard a vessel crewed by prophecy-driven shapeshifters, unfortunate souls must band together—or perish. Fight brutal monsters, avoid devastating traps, and test your wits against an inscrutable enemy in Zed & Two Noughts!
Introduce your players to dangers beyond their borders with the original level-0 funnel for Old School Essentials. This adventure can be run in 2-4 hours and includes everything you need to pick up and play in minutes.
Rules for creating and running a level-0 party in Old School Essentials
Strange encounters and events lovingly illustrated by Andrew Walter
A deadly one-shot inspired by cosmic horrors & recurring nightmares