A distant sector glows with the fires of war, atmosphere bleeding from broken fleets ferrying sound over once vacuous space. Corporate armadas and huddled masses make first pilgrimage to a newborn holy land. Cross these gloried theatres to enter His siren’s roost.
Wrath of God is a spaceship-bound hex crawl through a corporate warzone for the Mothership sci-fi horror RPG. It briefs the Warden with everything you need to effortlessly run a perilous space combat One-Shot, including:
New tools and procedures for quick and strategic spaceship dogfighting, easily applied to any space combat scenario.
5 fearsome bogeys on your six, each with devious combat tactics, weaknesses on scans, and unique comms responses.
A gorgeous pixel art battlefield map to navigate, complete with 10 uncanny Locations of Interest.
Tables of NPCs and hazards to complicate battlefield navigation with new challenges and objectives.
Printable handout maps for players to chart and explore.
This fully standalone adventure optionally prequels the Mothership funnel scenarios The Drain and Meat Grinder for a contiguous three-part campaign.
A trifold, full color pamphlet table ready for One-Shot blockade running, with hackable mechanics for campaign play. Easily adapted to your sci-fi RPG of choice.
Written by Ian Yusem Cartography by Ribston Pippin Cover Art by Joshua Clark Layout by Eric K. Hill